Jun 3, 2025 · Caravan speed is unrelated to the pawn move speed in vanilla, this mod try to change it. As you approach your maximum carry weight, the caravan will begin to move slower and slower, and become more and more visible. Oct 29, 2025 · Dromedaries are also pack animals. is there a statfactor / statoffset i can add to my custom version of godlike gene that allows my super-OP pawn to move very fast on the world map? it used to be that my pawn with 150c movespeed could go fast on the world map but for a long time that stat doesn't affect caravan travel speed. It demands using rideable animals. Roleplay: Yayo's Caravan - We're doing this playthrough for the RP, this makes it better Yayo's Animations - I turn down the walking animation ratio in options, adds some nice animations. Jul 24, 2025 · 322 Likes, TikTok video from Killadrix (@killadrixgaming): “Explore the chaotic adventure of a RimWorld caravan facing unexpected fires and challenges! Join the fun with #Rimworld #rimworldgameplay #rimworldgame. Use bedrolls for better rest efficiency, pack animals for speed and carry weight, and cook packaged survival meals for long journeys. A overloaded caravan moves slowly. In the colony map, the car genuinely goes twice as fast as a horse, evident by its movement speed being 10c/s vs 5c/s. Once your caravan is traveling, though, colonists can carry incapacitated humans and animals at a normal speed. Vehicles have world speed as intended, but somehow caravan planning is showing speed on foot. Mar 11, 2025 · Caravan Speed Upgrades Mod adds new gear to enhance caravan movement speed. Moreover, if every colonist is riding an animal, a large movement bonus is applied (configurable in the mod options). May 19, 2024 · Caravan Options adds mod settings that adjust caravan rates applied on the world map: -Global movement speed multiplier -Separate movement reductions per road type -Adjust travel speed bonus for light weight caravans -Allows movement when caravan weight capacity limit is exceeded -Adjust foraging rates -Force caravans to travel at night Aug 5, 2023 · The prowler i spent so many resources on is less effective at caravan travel than the horse which self tamed. Apr 5, 2024 · In this new Rimworld 1. Are there any animals that work better for this purpose? is there a statfactor / statoffset i can add to my custom version of godlike gene that allows my super-OP pawn to move very fast on the world map? it used to be that my pawn with 150c movespeed could go fast on the world map but for a long time that stat doesn't affect caravan travel speed. Jul 18, 2025 · Tips For Forming Caravans in RimWorld. Is there a way to somehow fix that? Archived post. Caravan of pawn (and no other crap) with speed 6. Its minimum allowed value is 0. Mechs add decent caravan speed and capacity, does not discharge while traveling, does not eat, and in case of caravan ambush, can fight if they are near mechanitor. Sep 20, 2018 · It should be the current (ideal) speed of the caravan, given the current pawns, their health and condition, weight carried, season, and travel difficulty of each tile on the path. So you'll move faster almost empty than completely full. Caution: Clicking 'Abandon'on an unoccupied colony will not prompt for any confirmation before making it an inaccessible ruins and lost forever. They're going to run out of food long before they get But Still nobody will help load the animals. 9 tiles/day (on flat, boreal forest, dirt road, snow). Aug 29, 2023 · This mod contains the C# library Harmony for all RimWorld mods. 45 DPS) (Armor Penetration 30%) Smoke Pop Abillity Supercharge Hydraulics Abillity (Doubles movement speed for 12 hours, 2. : r/RimWorld r/RimWorld Current search is within r/RimWorld Remove r/RimWorld filter and expand search to all of Reddit Dec 26, 2017 · Caravan Options Caravan Options is a simple mod that adds mod settings that change default caravan movement calculations and speeds. 3. (penalty partially negated if you have bedroll for the person being hauled) May 19, 2024 · Caravan Options adds mod settings that adjust caravan rates applied on the world map: -Global movement speed multiplier -Separate movement reductions per road type -Adjust travel speed bonus for light weight caravans -Allows movement when caravan weight capacity limit is exceeded -Adjust foraging rates -Force caravans to travel at night Look at pawns speed in info tab. For example, if you add a peg-leg colonist or pregnant muffalo to your caravan, the ETA does increase. currently i'm using the fly ability from matrix Mar 12, 2025 · Friendly mechanoids can be repaired with power and no other cost. Oct 6, 2025 · Move Speed Move Speed is a stat: Speed of movement in cells per second. 8 days to return home. 3 (Same as a donkey) Move speed of 2. For maximum speed, lighten the load. Mar 13, 2018 · I sent my caravan out on a quick mission, 1. Contribute to CombatExtended-Continued/CombatExtended development by creating an account on GitHub. Equip your pawns with hiking poles, all-terrain boots, and walkie-talkies to increase caravan movement speed. However, RimWorld versions Mar 11, 2025 · Caravan Speed Upgrades Mod adds new gear to enhance caravan movement speed. Your overland speed is an average of the speed of all your people, and is reduced based on how close you are to your maximum encumberance. A caravan's movement speed is determined by the average speed of all of the members of the caravan across colonists and animals, followed by the total mass the caravan is carrying. Creature with the lowest speed in the caravan determines the caravan speed. 1. They will carry up to 73. You need that one) Movement Speed Template:Stub Many things can affect the traveling speed of caravans. In addition, elephants have 50% manhunter on hunt but 0% manhunter on a failed tame. Immobile colonists and animals are treated as Baggage, with a higher-than-normal speed reduction due to their weight. In the form caravan dialog, you can select for each animal what colonist should ride it. . I've noticed, that there is a note next to few animals, like horses or camels, that it can be ride on, increasing caravan speed. They actually produce more nutrition in milk than they consume which helps a lot on ice sheet. Animals can only be ridden in caravans. Harmony is a library that is used by many mods. Speeds things up somewhat and shortens caravan trips which gets colonists back to producing faster. Jun 20, 2017 · Alters the speed of caravans, so that bionically enhanced and crippled pawns will fully influence caravan speed (in vanilla only base speed is affected, while terrain/seasonal modifiers are not changed). As long as they leave a corpse, friendly mechanoids can be resurrected for a steel cost. Alternative is just maybe some cheat mod that allows me to speed up caravans by 10x and ignore terrain debuffs which I know sounds like I'm ruining the fun but I actually enjoy the game a lot more without worrying about travel times Archived post. doomdropping). Quick heads-up, about 25% of this mod's content is the Storyline, which requires Royalty. Will continue to use that until the caravan packing AI is reworked to stop pawns from going mental just because they are packing (like why do they ignore recreation, food, and sleep on the ground?). Roads cut travel time trough a tile in half. No injuries, sicknesses, weakness, or heavily burdened. Its default value is 3 c/s. In the absence of other options, alpacas can be useful for early-game caravans. In the World map, select the colony icon and click 'Form caravan'. I split the group up to see if it was an individual, both groups same speed. Its default value is 100%. Equip your pawns with hiking poles, all-terrain boots, and walkie-talkies to boost their travel efficiency. You can see how long it takes to travel through a tile by clicking on it (and clicking terrain button. Sep 2, 2020 · do horse related animals increase your caravan speed? like, 1 person 1 horse, i mean, the person should be able to ride on the horse related animal thing right? It adds a 'launch instantly' button to the caravan forming screen. 6 factor if they have an horse they can ride For example I send one (modded) guy at 65tile/day If I add a (modded) horse I move at 107tile/day (colonist is 65*1. Increases caravan travel speed when there are members with above 100% move speed. The forum says that slowpoke makes it go slower, but it doesn't say anything about traits making it go faster. Hi, is there a mod that lets me change the caravan speed in 1. If multiple such members exist, their bonuses are averaged — similar to the logic used for mounted animals. 70c/s Carry weight of 380kg (Technically 385 but -5kg due to claws) 2 Bandwith Armor is 60% sharp and 40% blunt Hydraulic claws as main weapon (6. 6=104 now, horse is slightly faster and make the average 107) Oct 29, 2025 · Dromedaries are also pack animals. There are 2 buttons, planet, and some other. If no mod exists, but something in dev mode exists to change caravan speed (not instant teleportation), that'd be a fine solution too. The estimated travel time is announced using average caravan speed When the Route Planner is active, the scanner gains a Waypoints category for navigating between waypoints. x or older the library was included inside C# mods and there was no need to load it as a separate mod. Unbelievably good nutrition production, even better than chickens. 5 Thank you! so the weakest link defines the movement-speed? this has interesting potential, if say Emus could carry a few items, a small caravan of one colonist fully bionicalized, and a few emus could deliver high-value goods like lucy or strawberries in a short time I've searched the workshop for "caravan" or "speed" in an effort to fix the horrid caravan speed on the map, but to no avail. They can be ridden by pawns to speed caravan speed by up to 130%. Combat Extended mod for RimWorld. Elephants come in herds; hunting 1 elephant may anger the entire herd. Oct 14, 2025 · The overall Energy cost depends on the mech's weight class, and the speed of repair on the Mechanitor's crafting skill, starting at 80% for skill level 0 and +10% speed for every level, to a max of 280% at level 20 [rate in dps?]. Oct 29, 2025 · Horses, while slightly harder to tame than alpacas, are even faster (160% caravan speed) and carry even more weight. This mod should be compatible with any other mod that adjusts or modifies caravans. If you don't have a pawn capable of cooking, your caravan is doomed to starvation or death by mental breaks (due to eating raw food). Mar 9, 2023 · This improves caravan movement speed in different ways: First, the animal’s movement speed is used instead of the colonist’s when the caravan map speed is calculated. Rabbits are fast and breed rapidly. I think. Discover tips on layout, packing, food, timing, and survival to streamline your caravan logistics. Aug 18, 2025 · Caravan Riding Speed is a stat: The multiplier applied to a person's movement speed when they ride this animal as part of a caravan. Options to change road reduction costs for each road type 3. I explain everything in detail and to a full Tutorial run, explaining all different features the game Aug 7, 2017 · Alters speed of the caravan so that bionically enhanced (or crippled) pawns will fully influence caravan speed (in vanilla only base speed is affected, while terrain/seasonal modifiers are not changed). 5f, for example, to get proportional double speed gain. Nov 26, 2025 · A caravan already traveling in the World Map will reform instantly and not require a loading phase, regardless of pack animals. Dromedaries produce milk, are pack animals, and are ridable, a combo entirely unique to dromedaries. 36tile/hour? Sep 14, 2020 · Hello, I'm trying to make a solo traveling character, and I was wondering if the jogger trait increases the speed of a caravan. Bring them along with your caravans for lowest travel time. Reason: General. 15 c/s. A default Human has a base movement speed of 4. The line on the donkey page is a left over from when this system was in place. The speed bonus is configurable. Its minimum allowed value is 100%. We would like to show you a description here but the site won’t allow us. 68 vs 0. This is a very easy method to bringing everybody to the journey destination, so long as you have a level 5+ psycaster that actually has far skip. Sep 2, 2020 · do horse related animals increase your caravan speed? like, 1 person 1 horse, i mean, the person should be able to ride on the horse related animal thing right? Just a bug with path time calculating on caravan creating, I guess. Value proposition for trading, mutlicolony use, quests, instant emergency reinforcements on quest/caravan battles, and movement on the same map (e. Incapacitated pawns cannot be chosen to join the initial caravan. You can help RimWorld Wiki by . Jan 29, 2025 · Caravan speed upgrades for when 'just walk faster' isn't cutting it. Learn how to efficiently form caravans in RimWorld with this detailed guide. Dec 30, 2017 · why did my caravan move tremendously slow when it says base moving tile : 1. Alternative is just maybe some cheat mod that allows me to speed up caravans by 10x and ignore terrain debuffs which I know sounds like I'm ruining the fun but I actually enjoy the game a lot more without worrying about travel times Jan 29, 2025 · Caravan speed upgrades for when 'just walk faster' isn't cutting it. Rimworld A16 Caravan speed fix mod. Jul 19, 2017 · Alters speed of the caravan so that bionically enhanced (or crippled) pawns will fully influence caravan speed (in vanilla only base speed is affected, while terrain/seasonal modifiers are not changed). Caravan speed is based on average human/animal speed. In RimWorld 1. Bring bedrolls and pack animals, if there is one sane colonist able to lead them any incapacitated or sick people in the caravan will be carried along by free pack animals, pack animals not carrying people in bedrolls will increase the carrying capacity of the caravan which also increases the movement speed of the caravan as the closer to the Look at pawns speed in info tab. g. Horse have their own speed. I'm playing vanilla RimWorld with both DLCs (I have few mods, but none affects animals in any way). Allied Mechanoids do not consume any power while in a caravan and will return to their previous work mode when they arrive at the destination. (penalty partially negated if you have bedroll for the person being hauled) Sep 20, 2018 · What is the relationship between caravan speed in planning mode and actual speed? For example, if I get 18 tiles per day as speed of my caravan, does that mean I travel 90% as fast as planning speed? That would mean something that plans to be 27 days in planning mode means 30 days of actual travel and need 30 days of food. 5kg of weight in a caravan. Jan 7, 2026 · The farskip psycast, with the Royalty DLC. You need that one) Nov 26, 2019 · Caravan moves at the average speed of the movement-capable members in the caravan. New comments cannot be posted and votes cannot be cast. 86, muffs only advantage here is their better temperature tolerance vs cold - and at -35c it has to be really damn cold before horses run into issues. This improves caravan movement speed in different It seems that vehicle caravan is as slow as the caravan on foot, because the game views vehicle drivers and passengers as people on foot. This was removed in 1. Normal speed is 1 hour per tile or 2500 ticks, half an hour per tile would be 1250, fifteen minutes per tile - 625, and so on. Faction: The Rangers - Thematically, these fit great with the Caravan life. Clothing, armor, traits, and health conditions all affect a pawn's movement speed. currently i'm using the fly ability from matrix Jul 30, 2025 · Caravan Adventures aims to transform traveling around the world into a real adventure by providing new features to replace the annoying micromanagement, make traveling more fun and give you a sense of purpose doing so. Your caravan should be the average of animal + colonists, and colonist will get a x1. You can create multiple caravans. I explain everything in detail and to a full Tutorial run, explaining all different features the game @solenoid; Might I also suggest the mod " Almost there! "? Also just quick question for the author - any chance this mod can make the caravan speed tooltip actually display the full calculation like it does when forming a caravan? For whatever reason it just simplifies down to the final speed of the caravan divided by the terrain move difficulty. However, the horse has a 160% bonus speed in caravan, so that might be why cars are just so bad on caravans. Cows for meat and milk. And since the damage is based partly on vehicle speed, this means that acceleration plays a vital role in maximizing your damage output! Q: Do vehicles take damage from running people over? Jan 1, 2018 · Giddy-up Caravan! is packed with the following features: Faster world travel Ever felt that traveling through the world map is just too slow? With this mod, you can get to your destination on the world map more quickly using the animals you have trained. I sent them with 4 days of food (150 pemmican4 people for 4 days?). Dec 27, 2017 · AVE is the author of the original caravan speed fix, and all the credit for the work done to apply pawn movements rates to all terrain is based on his work, with minor adjustments to make it B18 compatible. 5 days away. 5 video series I do a complete beginners vanilla run without any mods. Or you could multiply it by 0. Global caravan speed multiplier 2. As a bonus, elephants are great at combat. Jan 11, 2022 · Before 1. Horses for increasing caravan speed as a mount. 27 moves at 15. Even if you want to slaughter elephants, consider taming them first. Contribute to ave-/RimworldCaravanSpeedFix development by creating an account on GitHub. Jan 7, 2017 · So i noticed that not all caravan have the same travel speed. Initial work by koisama, who found the caravan speed bug. 3 moves at 13. Anyone know the factors affecting the caravan speed? Caravaning in winter - Help understanding how cold/snow affects caravan movement speed. Aug 4, 2023 · And since the damage is based partly on vehicle speed, this means that acceleration plays a vital role in maximizing your damage output! Q: Do vehicles take damage from running people over?. Is there some kind of way in vanilla that I'm missing to make other colonists help bring the animals over to the caravan hitching spot, so that forming a caravan doesn't take like 1/10 of the year? Archived post. Analysis Dromedaries are an "all-in-one" animal, well suited for arid environments. And adding a few horses to run along with vehicles would double the speed. Contribute to koisama/CaravanSpeedFix development by creating an account on GitHub. 3066 when the riding speed bonuses were added instead. This isn't even close - horses and muffs carry the same amount, 84kg, horses are rideable so greatly speed up a caravan, horses have lower hunger rate at 0. Remember, you're only as fast as your slowest pawn—make sure to pack enough caravan gear for the whole crew. Farskip will send a non-burdened caravan of any size anywhere on the world, so long as another conscious colonist is already there. MIssion went quick and easy, then I send them home9. Jul 17, 2024 · Prepare carefully for caravan trips, considering gear, colonist numbers, and animals. Oct 29, 2025 · Compared to horses, donkeys have lower caravan capacity and lower caravan speed bonus when being ridden. Thank you, my colony needs guns to fix the zombie apocalypse! Oct 29, 2025 · They can also be ridden in a caravan for extra speed. ”. However, they are easier to tame, consume somewhat less food, and reach maturity faster. 6 c/s. Though it is straight in caravan screen, it took me 100 hours to notice it and try it. The mod has 3 ways to make adjustments: 1. Jan 3, 2017 · Does anyone know if there is a way to force-move a caravan in debug mode for testing purposes? I can force-create a caravan instantly, but there does not appear to be a way to force-move them. Nov 6, 2022 · Rideable: Caravan Riding Speed is 1. Is There A Cheat To Speed Up Caravans In Rimworld A16 Is There A Cheat To Speed Up Caravans In Rimworld A16 Started by Patrick, May 09, 2017, 11:28:54 PM Previous topic - Next topic Nov 26, 2019 · Caravan moves at the average speed of the movement-capable members in the caravan. Note that only one pawn can ride a given animal. 1 tiles/day and caravan of pawn (and no other crap) with speed 4. Giddy-Up! Caravan - Let's colonist ride animals in the caravan. 3, caravan speed was derived from the move-speed of the participants, including pack animals. A dialog is shown to assign pawns, animals, and items. This mod does not adjust caravan carrying capacity. 3? The cool mod I had before is now broken, so its back to utterly sluggish for caravan… Sep 17, 2025 · This section is a stub. Rimworld caravan speed fix [A17].

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